BillyGate v0.1.5 and Virtual LEDs

Integrating client apps with chess e-boards that use LEDs to highlight opponent moves (such as the Square Off Pro ) is harder than it looks. It looks so simple. The client app tells the e-board to highlight move squares and the e-board uses its sensors to tell the client app where pieces have moved. But what happens when the e-board player mis-reads the indicated move LEDs and makes a legal move … but it’s the wrong move?